My independent project for my last year in SIDM. I made an artbook (which is displayed here), a video to show how the game progresses with the choices made, and the laboratory in Maya, then textured in Substance Painter.
The video and animation of the tentacles was made in After Effects. The screenshots of the game levels was taken in unreal engine. I initially wanted the game to be played in unreal and set up collision boxes, however due to time constraint and lack of programming skills, I only made a video showcasing the dialogue options.